Tag : programming

Wrapping Engine Classes

👏Always👏Wrap👏Your👏Engine👏Classes👏 There’s a reason that programmers do it. And that reason is because it’s rad. Like, Ak Components are dope, but you know what’s doper? An Ak Component with Gameplay Tags. Having things like a game engine is great because it gives you most of the functionality that you need. But what about when you…

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